What level are you all? (WoW)

Place where people can talk about other games other than our beloved EQ1

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clericsrule
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Post by clericsrule »

58 Paladin....almost there.
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Reiely
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Post by Reiely »

Your little warrior would be about the right level to play with my hunter. She just hit 14.

For some reason I have trouble doing skinning with her. I sometimes wonder if she is broke. Would hate to start over again but would be easier to do it now then several more levels down the road. When she goes to skin it does all it is suppose to do but when she goes to loot the skin/hide off it it shows nothing there to loot. I've never had that trouble except with her.
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Danenel
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Post by Danenel »

I quit enchanting and went for skinning at I think it was level 18. At level 28 she was 225 max skinning (max until I hit level 35 and can get artisan).

Its not as hard as you think to train up skinning from scratch. I make about 3 gold a night from selling misc crap I skin.


-Danenel
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Reiely
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Post by Reiely »

she is pretty poor and unlucky. She has never even seen a bag drop off a mob. Maybe I should be selling her hides instead of thinking on leatherworking skill ups.
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Kanvil
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Post by Kanvil »

58 Mage, closing in on lvl 60. Dan, enchanting isn't that bad, I'm up to 297, and my tailoring hit 300 last night. The real killer is getting all the rare drop recipes for enchanting. I paid 30g for one the other day. Ouch.
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Newbrow
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Post by Newbrow »

Kanvil where are you leveling? 59 is taking me forever.
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Kanvil
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Post by Kanvil »

Mostly I just follow Serani around and blow up whatever she points at. Mostly we've been doing Winterspring, Felwood, BRD and the Plaguelands recently. I don't focus on levelling so much as just getting quests done. There are always way too many quests to do.
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Danenel
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Post by Danenel »

Kanvil wrote:58 Mage, closing in on lvl 60. Dan, enchanting isn't that bad, I'm up to 297, and my tailoring hit 300 last night. The real killer is getting all the rare drop recipes for enchanting. I paid 30g for one the other day. Ouch.
My tailoring is going slow... 187 I think as of last night. But I'm only 34.5 so I guess thats doing pretty good.

I quit enchanting and took up skinning at around level 16. By 27 I was at 225 and waiting for 35 to learn Artisian. i've made a ton on money off skinning, seems I can always trade stacks of leather for stacks of silk from melee types who just vendor silk. Leather has sold pretty good in the past but prices are falling rapidly lately.

Found my first Mageweave last night... x3 in fact. Things are looking up for this tailor.


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EvilStuffins: 34.5 Gnome Mage
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Jvarin
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Post by Jvarin »

Reiely, my warrior, Jeranor, is now 18. I'm finding it much more difficult to solo as a warrior than paladin (for obvious reasons) but am loving the warrior. I play sporadically due to classes, but if I see you online I'll give ya a tell. Maybe we can duo some of this stuff or trio or whatever if we can find more people. This game is fun solo, it rules with other people.
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audreya
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Post by audreya »

55 priest now.

Plagueland is so fun billion of undead!!!!!
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SirQuaymar
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Post by SirQuaymar »

Many of us leveled to 60 in small groups, small guilds and in play sessions an hour or two at a time. No, we didn?t rush to the endgame. We have families, jobs and kids and didn?t neglect our RL responsibilities. Many of us played for about 2 hours per day ? our normal ?budgeted? gaming time ? and snuck in a little extra time during the Holidays or the weekends. I had a core group of 5-7 characters I usually adventured with. I also spent a lot of time solo adventuring and exploring. I hadn?t played a MMOPRG since UO and I really enjoyed the casual feel. It was great.

Now I got to 60 and the leveling treadmill stopped, as expected. What wasn?t expected was that the content dried up to just being able to run a few instances. And with that, the entire character of the game has changed drastically. Small groups are useless and my intimate, small guilds even more so - they just don't serve any purpose. The time and number of people required to do these large raids takes many hours - more than many of us have. I went from playing a game with a few friends in a dynamic world for a couple of hours at a time to being forced to play with 20-40 other characters in a large group with a time commitment that's higher than I can afford. This wasn?t expected.

So now my old guild disbanded. My new one has been forced to merge with two other guilds. Why did this happen? It seems there's nothing to do with a guild of ?only? 7-10 60th level characters. You have to have a very large guild to have enough players to even be able to do the endgame raids. My old group of 5 ?7 core players was sharp. We were good as a team. These large groups? They seem a bit sloppy and impersonal. No doubt, many of the players on these raids are good ? there are far better players than I am. But I feel like I?m more part of a mass riot than I do a tactical, intelligent squad on these raids.

So I?ve made an alternate character to start the journey all over again. I was talking with my original core group last night and they asked why I'm on my alternate character all the time now. I told them it's because these raids that start at 9 PM don't get done until midnight or later - and I have to go to work at 7 AM the next day. I just can't make that kind of time (3-5 hours) during the week without causing other RL problems. So I?m back to running the same content again, this time with a different character. Is it boring? Not usually. It is disheartening, though. I had gotten attached to my 60th level rogue. Now he sits on the shelf, waiting, waiting, waiting?for what?

My experience in gaming is that there?s a payoff for making the journey. It seems my ?payoff? for getting to 60th level is to start all over again. But what else is there to do for a normal, working, family guy right now with a 60th level character? I really don?t enjoy the large raids and I really don?t have the time to devote to them.

In some ways, I feel that Blizzard totally mislead me. This was the MMORPG for the casual player - and it was for 59 levels. Yet when I got to level 60, it turned into the most hardcore game I've ever played. Now my alt is creeping up in levels ? because I?ve been through these quests, the levels seem to just be flying by - and I?m starting to get a bit concerned. I enjoy playing WoW, exploring the game world, meeting new people, seeing new areas, the social interaction, etc. In other words, I enjoy it for many of the same reasons you do. But I?m effectively cut off from that right now because they way the endgame is structured.

Blizzard, you made a commitment to the casual player. Please follow through, in a timely fashion, with those commitments. Some of us don?t want to quit. We just don?t know what else to do.

Blizzard, what can you do to help?

1. Please give us some firm updates on the new content. What is it? When will it be released? This is what you can do today. If you answer anything, this is what you need to respond to. We?d love the new content soon but we realize that can take time. But we deserve the communication and commitments now ? we are the customers and we should be informed.

2. Please keep the future content in mind for us casual players. We enjoy small instances. We enjoy exploring. We enjoy crafting. We enjoy PvP, but many of us enjoy is in small doses or with small groups.
A perfect example of what I was predicting in previous posts. People that raid have expressed similar complaints as well.
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Jvarin
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Post by Jvarin »

Here's the deal. You can be a casual raider and do these higher end instances. These guys are just complaining because the game doesn't explicitly suscribe to the way they want to play. A lot of it does, but when it gets to the very top tier of the progression of the game, they cannot do their 5-10 groupings and win. Too bad. The entire game wasn't designed for a 5 man group to complete. A *TON* of it is designed that way. And that's what leads them to be disappointed.

Right now WoW has a severe deprevity in end game content. And there is one particular oversight concerning a raid bug that is all together halting any raids from happening unless a strict formulae is followed. It's a very dicey endgame at the moment. 3 months into the games existence. I don't know when they will add a content patch and fix this huge raid issue, when they do WoW will be all the better for it.

So, what do you do until then? You can level an alt on an opposing faction to go through previous content that you had never seen before. Or you can help others level in your guild. Or you can just cancel your subscription to this game. Go outside and enjoy other games or even do stuff outside of gaming and wait for Blizzard to make the WoW endgame more desirable.

These are endgame problems. This game is entirely fun without endgame in mind. This is the only MMORPG where I will have 2 maxed out leveled characters ever. Leveling in this game is just that fun to me. The endgame that I have experienced (Molten Core and Onyxia) are mindblowingly fun events when everything works properly. Pointless PVP (essentially "hey, he's opposing faction, kill") is mindblowingly fun and yet it serves no advancement purpose. It's just fun to kill the opposing faction. Doing 5 man groups of the top end single group instances is an exercise in just how difficult WoW instancing can be for a group environment and there's 3 such instances where you can challenge your close group friends.

When Battlegrounds comes out with advancement capabilities through PVP and PVP rankings, WoW endgame is going to see a huge boost in fun factor for me. When more raid instances come out (I see 3 raid encounters and one raid instance in the works in the near future...whatever that means) just more mindblowlingly fun content for high level people to experience. When more difficult single group instances are to be added for high end players (I see one on the horizon) there will be just that much more content.

What the above quote essentially talks of how someone did not quite understand the message that Blizzard spoke about. They said that getting to 60 would be neither a chore in time consumation nor an endeavour to force social behavior with their proponent of soloing to 60. By no means did they ever say that all of their content at the end of the game would be casually friendly. The above quote even stated he generally only plays 2 hours a day for WoW. I'm sorry, but even the most casually friendly MMORPG's endgame (with its current structure ala "EQesque" type) will give you some constraints. I myself have some of the same time constraints, but if I wanted to could arrange it to where I could raid with a guild in MC or Onyxia despite the small playing time.

The above quote is a complaint from a person that wants the game to conform to his and only his type of playstyle. When it comes to games, you play the games that fit your playstyle, you don't play the games that you want to change to fit your playstyle. He also didn't get the memo that a majority of the endgame content of WoW would in fact be geared toward 40 man raids (which with good organization can keep raid times down to 2-3 hours.)

The only type of end game participation that I can see where you could log on for 30 minutes and make progress would be some sort of PVP reward system. Everything else doesn't fit with the current model of the make up of the game and I think would be a misnomer to disrupt that model just to fit the idealistic mold that some people who's lives cannot support this MMORPG lifestyle complain about.

And that's my response to a nasty man that talks smack about my beloved WoW, FANBOI 4 LIFE~
[magelo=1204822]Jvaarin[/magelo] "Level 46 bard and climbing!"
[magelo=225700]Jvarin Fox[/magelo] Retired Paladin
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Kanvil
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Post by Kanvil »

That post sounds exactly like what I expected. Those are the people who grind to 60, then raid every instance in these huge 40-man pick up raids, then complain because there's nothing left to do. They need to get a few friends and do those instances with a 5-man group. You can spend a week or more working through all the quests in one of those instances, and you'll get better loot than you will in a 40-man raid.

I've been level 60 for a few weeks, and I'm still having loads of fun. Last night we explored some of the world we hadn't seen yet, then we went over to The Blasted Lands, did a few quests, and tried to kill some of the guards around the Dark Portal. Tonight we'll probably do a bit more exploring, or maybe run through BRD again, or start on BRS or Scholomance with a guild group.

I'm expecting a content patch within the next few weeks, and when it lands, we'll see what the high end game looks like. We've already heard of one new high level instance they're adding, and there will probably be others. Not to mention Battlegrounds and a couple new raid instances.
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SirQuaymar
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Post by SirQuaymar »

You missed the point I was trying to make bud. The point is that it is too easy to reach the end game and once you get there, there is nothing to do other than farm or .../yawn...level up yet another alt.

I said Blizzard would not be able to keep up with the players and it is coming true. That's all I was saying :) I hope for their sake they do something quick because an increasingly larger percentage of their player base is hitting 60 and getting bored. I could easily quote 50 posts of people complaining about lack of content from a casual to a hardcore player perspective.../shrug.

P.S. - WTF is a fanboi anyway? I keep hearing (reading) that and am not quite sure exactly what it means.
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Jvarin
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Post by Jvarin »

Quaymar, what you quoted doesn't support what you want to say...

What you quoted is a man complaining to Blizzard that the end game content that is in the game at this moment doesn't comply with the endgame content he had envisioned for whatever reason and he cannot participate in this content because he doesn't enjoy that style of play.

Only at the bottom does it even start to talk about lack of content and that lack of content is only the "casual friendly" content that the quote talks about the entire game.

There is a shortage of content in WoW, yes. That I will not argue with you on, because I agree 100%. They will add more eventually, and when they tweak the bugs out of it it's going to be great if the current content is any indication. For the hardcore gamers, the endgame content is indeed lacking. The above poster is not a hardcore gamer. He is unwilling to participate in the hardcore aspects of the end game.
[magelo=1204822]Jvaarin[/magelo] "Level 46 bard and climbing!"
[magelo=225700]Jvarin Fox[/magelo] Retired Paladin
"Smoth, smoth liek a shamna"
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